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- on mouseDown
- global donothing
- if the visible of sprite 48 = 1 then
- exit
- else
- if (the puppet of sprite 11 = 1) or (the puppet of sprite 17 = 1) then
- set the visible of sprite 19 to 1
- set the visible of sprite 22 to 1
- puppetSprite(26, 0)
- when timeOut then nothing
- go("shake")
- else
- repeat with x = 8 to 14
- puppetSprite(x, 0)
- end repeat
- set the visible of sprite 9 to 1
- set the visible of sprite 10 to 1
- set the visible of sprite 19 to 1
- set the visible of sprite 7 to 1
- set the visible of sprite 22 to 1
- puppetSprite(26, 0)
- when timeOut then nothing
- go("SLIDE BUTTON")
- end if
- end if
- set donothing to 1
- end
-